Tuesday, October 10, 2017

Coming home to the OSR

A couple different things have happened in the last while to turn my attention back to the OSR world. First off, I've started playing in B/x game with the fine folks from OSR General. It started as a 4chan group and it's slowly migrated to discord as well. It's always weird to join a campaign in the middle of play, but I'm enjoying it so far. After spending so much time dealing with heavy character-driven narrative bullshit, it's incredibly refreshing to do some old-fashioned Gygaxian fantasy. Negotiating with kobolds and watching your compatriots get hopelessly murdered by obvious traps.

A more pressing concern is that at least for now, the design work for scoundrel is done. With the exception of the occasional tweak or adjustment, it has been done for a while now. Instead, I'm stuck with the writing.

The endless, endless writing.

I don't actually mind the writing, mind you. Sometimes it's more difficult than others — as you might expect, writing for a living and then trying to then also moonlight for Grand Heresy — but I don't mind doing it. The problem is that this does nothing for the part of my brain that enjoys game design, which is what started all this mess in the first place. Naturally, my thoughts begin to drift elsewhere.

I've already started having these conversations with a couple people. I figure I might as well refine and catalog them here and just maybe, by the time Scoundrel is off my plate, I'll have the beginnings of another game right on its tail.

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